Composing on the official online forum in a post signed "The FIFA Group", the developer said:.
"Our commitment to enhance FIFA 14 is recurring, and regular feedback from our fans helps us prioritise and determine future improvements. We wished to take this chance to deal with a couple of more products that we continue to work to. Firstly, we got some excellent feedback on gameplay during the demo and early access duration, consisting of:.
"The effectiveness of headers from corner kicks and crosses .
"The efficiency of finesse shots.
"The precision of lofted through-balls.
"We want to update you in the near future with good news on the determined gameplay tweaks.".
In the meantime, the developer has provided a day-one patch for FIFA 14 that will resolve " small stability problems" and insects in the Ability Games and Creation Centre modes. The developer recommends anyone playing the very early gain access to version of the game - readily available to EA Sports Period Ticket owners - Buy fifa coins
- to use the upgrade before continuing.
"Finally, we know that some individuals are experiencing freezes during the game. We remain to examine these reports internally, and with our partners, and will upgrade the neighborhood when we understand more," it concluded.
Finesse shots and headed goals in particular are very typical in the shipping version of FIFA 14, as I filled in our FIFA 14 review on Monday. I invested most of my day off yesterday sprinting down the wing in Ultimate Team and crossing to Stefan Kiessling to score, at least when I had not been utilizing the scoop turn to produce area for Henrikh Mkhitaryan to send a finesse shot into the top corner.
EA has made a big track and dance this year about how strength and securing should slow the speed of the game, and while both elements serve, the shipping variation of the game is still rather frenzied, with high ratings typical. It’s ridiculously great enjoyable, mind you, however the developer’s forum post recommends it’s not expected to be quite this amazing.
FIFA 14 is out for current-gen systems and PC this Friday, 27th September, in Europe, with next-gen versions due for the launch of PS4 and Xbox One fifa
The left trigger is now made use of mainly for shielding the ball from protectors. Holding the trigger causes your gamer to protect the ball, a method that appears specifically efficient along the wings, yet otherwise ineffective against even a sub-par protection. Still, it causes your player to decrease and await teammates to better position themselves to get a pass, which likewise took place much slower than I would like. When sprinting, the ball gets knocked a little more away than it did a year ago, lending even more vulnerability to much faster styles of play, especially when thinking about tweaks made to First Touch Control.
Introduced last year, First Touch Control triggers more unpredictability in the ball’s movements, and this year it’s even more conscious less skilled sportsmens. This causes a much clearer differentiation in how groups play and how gamers successfully move the ball around the pitch. While I can’t necessarily state that Lionel Messi or Christiano Ronaldo feel different from one another, they definitely perform better than a no-name player from some two-star Chilean club. The former 2 superstars may be able to obtain away with sprinting around the field a little and still prevent confrontation, however with most of groups you’ll should utilize a slower, more tactical technique, as less skilled athletes are most likely to blow up of the ball.
If EA Canada’s goal is to remove the probably economical "sprint and through pass" method utilized by some in the past, they have actually done an exceptional job in doing so with the game’s AI alone. In the mid-to-high trouble levels, the opposition snuffs out passes and makes tackles with convenience, then knocks the ball around your difficulties when on the attack. It appeared as if challengers, despite their expected skill level, browsed the field and the openings in my defense a lot easier than my group could. Additionally, don’t bother attempting to take on a CPU-controlled player that is sprinting along the sideline while protecting the ball; it seems downright impossible to obtain the ball away from them until they’re already in the box and approaching the internet. The saving grace right here is that slide tackling is more feasible this year and not a ensured penalty, thanks in part to a slightly cleaned-up physics engine that does not have gamers falling over another as much.