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Developers react: No more Kinect

Today, Microsoft announced that it will be releasing a version of the Kinect that sells for $100 cheaper but does not include its previously mandatory Kinect device.

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  1. Some were completely positive about the move, given the challenges Microsoft has so far faced in matching Sony's performance in the next-gen market. That's whether it's from a developer perspective...
  2. ...or the more obvious business perspective: 
  3. Of course, the moment this became true, the system lost its major point of differentiation with the PlayStation 4, too:
  4. It all came down to a plain and simple truth, according to one veteran:
  5. Some developers quickly had to reassess their plans:
  6. Others... barely noticed its departure:
  7. For Johann Sebastian Joust developer Douglas Wilson, an outspoken proponent of physical play in the video game space, it was a harbinger of a sad reality:
  8. Ian Bogost, however, recently argued that this reality was already here:
  9. It's worth pausing to consider how much money -- and significance! -- Microsoft invested in the Kinect, now that it is backing away from the device: 
  10. What about consumers who dropped $500 (or the equivalent) on an Xbox One containing a Kinect they may never have used? One developer suggests using Apple as a role model:
  11. Some see it as a confusing, even frustrating, step backwards for the company:
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