- The Digital Cultures Research Centre and Pervasive Media Studio at the Watershed were kind enough to let use their space and provide administrative support. What a great venue!
- This Storify is massive (because apparently if you get Meg John, Bethan and me in a room, we tweet a lot), so a little bit of navigation help. There's a picture of the programme three tweets down. Each individual panel and paper is introduced with text rather than a tweet so if there's something specific you're interested in, you can scroll and skim the text comments to help you find it. Content notes in the panel header (not the paper header).
- It fills me with glee too! :D And here's our programme - we were so excited about these papers, and they completely lived up to it!
- Keynote 1: Esther MacCallum-Stewart (@neveahfs) kicked off the day. "From Gay Orcs to Last Lines: Gaming Love"
- — Meg John Barker (@megjohnbarker)Sat, Nov 07 2015 10:15:04Amazing talk by Esther MacCallum-Stewart on love, sex and gender in gaming #popsex15 http://www.amazon.co.uk/Game-Love-Essays-Play-Affection/dp/0786496932#productDescription_secondary_view_div_1446891206814 …
- — Bethan Jones (@memories_child)Sat, Nov 07 2015 10:16:31Love is useful in games: it enables engagement; need to tackle serious issues if we treat games as valid medium. #popsex15
- — Bethan Jones (@memories_child)Sat, Nov 07 2015 10:22:09Love in games tends to bereduced to "insert token get sex". Dynamic used to facilitate romance is buy people lots of presents. #popsex15
- — Naomi Frisby (@Frizbot)Sat, Nov 07 2015 10:24:41#PopSex15 I know nothing about games so this is fascinating. There are some very odd dating games out there - date a dove or a T-Rex!
- — Bethan Jones (@memories_child)Sat, Nov 07 2015 10:29:13Sexuality in games exists in taken for granted category that doesn't question sexuality=straightness/depends on het framework. #popsex15
- — Meg John Barker (@megjohnbarker)Sat, Nov 07 2015 10:29:50Also recommended - non binary reading of games #popsex15 http://www.participations.org/Volume%2011/Issue%202/17.pdf …
- — Bethan Jones (@memories_child)Sat, Nov 07 2015 10:30:11Representing love in games presupposes sexuality&gender need to be enacted for love to find fulfilment. Eclipses other potential. #popsex15
#PopSex15: Sex & Sexualities in Popular Culture
Postgraduate conference, November 7th 2015, Digital Cultures Research Centre, Bristol