Creative Territories 'Prospects & Perspectives' afternoon round table

A timeline of tweets, pictures, and presentations from the dialogues that took place during the Creative Territories afternoon round table surrounding 'Prospects and Perspectives'.

  1. Guests are arriving and lunch is underway at the Prospects and Perspectives #creativeterriotires roundtable! http://t.co/pfimgFrF9V
    Guests are arriving and lunch is underway at the Prospects and Perspectives #creativeterriotires roundtable! pic.twitter.com/pfimgFrF9V
  2. The #creativeterritories roundtable is about to start -> looking forward to hear about their research looking at games development hubs.
  3. After a lunchtime that saw many stimulating discussions already underway, the afternoon kicked off with Patrick Crogan giving an overview of the research network to date. The full presentation can be found here:
  4. Everyone's trying to find the DNA(s?) of a successful creative/digital hub #creativeterritories
  5. Excited to be here for summing up part of the #creativeterritories project, looking forward to seeing the 1st draft of #theGoodHubbingGuide
  6. #creativeterritories discussing tacit knowledge in co-working hubs. Ref back to @Raessens 'interesting things on the library shelf' analogy
  7. Some challenges for #creativeterritories: 1. what are the sustainable business models for networked innovations defined by spillovers?
  8. More #creativeterritories questions: 2. Do they catalyse creative hubs, or become part of the ecosystem of emerging hubs?
  9. The afternoon moved forward with JP van Seventer from the Dutch Games Garden in Utrecht adding the extensive and varied perspectives that have been learned there.
  10. Now it's Dutch Games Garden.. Hub for video games developers, Govt, education, other industries  http://www.dutchgamegarden.nl  #creativeterritories
  11. Indie studio Fingle shared all the data for their first game, & helped those coming behind. Wish more people did that! #creativeterritories
  12. JP van Seventer talking about how some games have become self-sustaining platforms #creativeterritories http://t.co/kVM5APBorH
    JP van Seventer talking about how some games have become self-sustaining platforms #creativeterritories pic.twitter.com/kVM5APBorH
  13. The indie games scene is missing people who are into entrepreneurship the way others are into coding or art. #creativeterritories
  14. Interesting to point out primary interest in business/strategic focus/entrepreneur (more than games) #creativeterritories
  15. JP van Seventer talking about how development teams that come straight out of university are often the most successful #creativeterritories
  16. After an open discussion and small break the afternoon resumed. This time with a discussion from Industry & Creative sector organisation participants regarding the potentials of the inquiry/proposals/focus proposed by the Creative Territories network.
  17. Do you need to invest on a physical space to get a creative community going? #creativeterritories
  18. Diversity leads to new sources of innovation. How can we measure and capture that value? #creativeterritories
  19. #creativeterritories the future is small companies because now games are small. Or will large capital pop this bubble?
  20. After another small break which saw many of the conversations continue, the afternoon finished off with a consideration of the potential roles and relations for hubs & collectives to developments in secondary and tertiary education. A mini presentation was given by Patrick Crogan summerising these themes and ideas which can be found here:
  21. Moving towards #creativeterritories 2.0. What educational interventions can be made in through hub spaces? http://t.co/mt4Hihj6bG
    Moving towards #creativeterritories 2.0. What educational interventions can be made in through hub spaces? pic.twitter.com/mt4Hihj6bG
  22. What next for #creativeterritories ? Involve games hubs in STEAM educational initiatives including gaming ed-tool development? interesting
  23. Open source games tools might be harder to use, but they're also more empowering. Teach young people how to use them #creativeterritories
  24. When should we move away from unity to get under the hood of games development? A return to open source? #creativeterritories
  25. Coding tools are good, but we also need to teach people to think like coders <- excellent #creativeterritories point
  26. How far do game design engines encourage us to replicate what we have already seen? #creativeterritories
  27. Not just about teaching technical skills but also how we can increase the game design vocabulary to encourage change #creativeterritories
  28. 59% of game developers are four people or less. Advocating policy to reflect this trend is essential. #creativeterritories
  29. That wraps up the Creative Territories afternoon round table! To everyone who participated, many thanks!

    As ever, the dialogues continue through #creativeterritories