Interaction Tyneside: Living and Dead Museums, and Stories with Technology
It was a European affair at the inaugural Interaction Tyneside. Giovanni Innella questioned museums' future through his (mostly Italy but as far flung as Burkina Faso) work , while new-in-Newcastle Marie Curie fellow Marianna Obrist used her Austrian family to explain her research on stories & tech.
Upcoming: 9th of November 2011
The museum is dead, long live the museum: Together with the audience Giovanni Innella is reflecting about the role of museums in our cont...- First speaker Giovanni Innella talked through his various forays into museums and various manifestations of them.
- His first university Domus Academy ("on the point of closing when I went there, I recommend going to a school when it's closing"), received a grant from the family of alumni Achille Castiglioni to create a series of installations about his life.The three, made in 2005 ("so they looked a lot more amazing then than they do now"), included one of his unsung-hero switches turning on a famous talk he did in Aspen (below), and two tabletop tangible interaction pieces. All shared a common theme of physicality and manipulating the virtual.
Googling BurkinaIn Burkina Faso a little revolution is happening right now: for the first time faster internet connections are being available in the Cou...- As part of his work in Burkino Faso, one enterprising local suggested putting phone numbers on important places, so that a tourist could call a local to hear its history. Giovanni likes to think of this as "low-tech augmented reality".
- Giovanni had warned us at the start that "as this is an informal talk, rather than telling you all the things I know, I'm going to tell you all the things I don't." So he finished off with a series of questions:How important is the box when it comes to galleries?
- Brian O'Doherty - Wikipedia, the free encyclopediaFrom Wikipedia, the free encyclopedia Patrick Ireland was the alter ego of Brian O'Doherty an Irish sculptor, conceptual artist, author, ...
- Do we need to have the truth in museums?
- How do we decide what is and isn't relevant in museums?
And should musuems be about information or experience?


