Conversations
1 Reason Why
Luke Crane asked, earlier today: "Why are there so few lady game creators?" I've curated some of that twitter discussion here, focusing primarily on the responses women gave to that initial question. (Since finishing this Storify, the hashtag has exploded. Now this is just an origin story.)
- While Luke's question kicked off the conversation, I don't quote many of his responses here. Instead, I tried to primarily track the conversation that emerged from this one question.
The next couple tweets are just evidence of how people got drawn into the conversation. - In case you want to know why you don't see many lady game designers, check out the #1reasonwhy tag. @filamena is sharing truths.
- The #1reasonwhy hashtag is full of the things that make me unsure if I want to be part of the RPG community.
- PS: people interested in female game designers' opinions on why their aren't more of them in the industry should check the #1reasonwhy tag.
- Most of these following tweets are grouped by author, instead of chronologically. Where a conversation's back-and-forth seemed important, I clustered that conversation all together. One-off responses float about sporadically (especially those of kleenestar and lastnora.)
Figuring out how to arrange this story & what to include was difficult. Please don't read too much into my choices. - @Burning_Luke Seriously? Access to time + tools to create, and confidence in one's voice/vision.
- @kleenestar @Burning_Luke Also, in homes with one computer but more than one person, there's going to be competition. I deal w/ that daily.
- @Burning_Luke @NightSkyGames If a family has one computer, it goes in the boy's private space or in public space - never in a girl's space.
- @IshaiBarnoy @Burning_Luke No, some of it is time & some is connection to a community, which takes time.
- Because most women still have a second shift job waiting for them at home. #1reasonwhy
- While a conversation about 'why so few women designers' was going on, I was taking my son to and back from the docs. #1reasonwhy
- Convention space is not a space for children. Someone has to stay w the kids. Sometimes it just makes sense for it to be mom. #1reasonwhy
- @filamena YES. I want to challenge male designers to spend five hours a week doing chores for a female designer. #leisuregap
- @filamena How much energy and time do they have left for design? How much energy and time does she free up? #leisuregap
- In a race for popularity, (which is tied to sales and respect and audience) women who should by my allies, aren't. #1reasonwhy & vise versa
- When I first started playing DnD, I wasn't allowed to look at the book. Not kidding. #1reasonwhy
- When I get freelancing work, I'm told 'don't do the mechanics, we'll handle that.' I'm lazy for not resisting that. #1reasonwhy
- Art,and much in settings, for straight men, tells me that I'm in gaming by invitation only, and I don't actually belong here. #1reasonwhy
- When I stand up for my self or question the status quo, I am attacked. Every. Time. #1reasonwhy
- When it comes time to talk about new, exciting games and designers, I may be left out because I 'whine' too much. #1reasonwhy
- There are men in and around the industry you 'can't' call out for being dicks because it could ruin your chances. #1reasonwhy
- Because conventions, where designers are celebrated, are unsafe places for me. Really. I've been groped. #1reasonwhy
Did you find this story interesting? like or comment as 8 already did!
Liked!
- Post-Teen Mcdaldnosure thing, luke. it ended up taking forever (1-2 hours), but I'm glad that there's a record now that the conversation has ballooned.2012-11-27T19:26:17.643Z
- Post-Teen Mcdaldnosure thing, luke. it ended up taking forever (1-2 hours), but I'm glad that there's a record now that the conversation has ballooned.2012-11-27T19:26:17.643Z
- Luke Speerthanks for pulling this together2012-11-27T19:11:23.986Z








