Creating the Code:

A BBC Transmedia Documentary http://schedule.sxsw.com/2012/events/event_FP990220

  1. Adrian Hon, Six to Start, vertelt over het project - The Code:
    About the patterns and mathematics we see in the world around us.
    Series of clues in TV-programma, to find unique treasure hidden somewhere in the UK.
    bbc.co.uk/code BBC Two - 3 part documentary

    Heart: tv-show + treasure hunt

    Onderwerpen:
    1. How create Transmedia Experience accessible for broadest audience
    2. Best way
    3. Advantages/disadvantages
    4. Numbers
    5. Practical & security

    1.How
  2. Game design that's broadly inclusive, varying levels of participation & carefully considered levels of difficulty #thecode #sxsw
  3. Adrian Hon talks about 3 keys to treasure hunt: 3 tv-episodes, 3 videos and 3 games. All separate, standalone. #sxsw #thecode
  4. Bij #thecode dus... Mooi verhaal, benieuwd hoeveel geld daar in zit. De BBC kennende..... #sxsw #sxswnl - moby.to/6n41n1
  5. Hardest question:
    How to put it all together as a user?

    2. Best way
  6. Key to TV+gameteam involved: Embedding a producer. He ‘went native’-ate in their canteen, went to bday parties. Dbl-agent! #sxsw #thecode
  7. 3. Advantages/dis
    Disadvantages
    Uncertainty at every step along the way
    Unknown TX (airing) date -> BBC battles a lot with competitors
    Legacy tech and legal problems
    Embrace the chaos

    Advantages
    massive synergy for driving audience to TV and website
    from game side: rich video to explain difficult science concepts
  8. Problems for gamer collab: TV shows keep changing till airdate; airdate unknown; legacy tech; legal problems. #sxsw #thecode
  9. Plusses for gamer collab: massive synergy games get rich video. #sxsw #thecode
  10. 4. Numbers
    - 1.7 / 1.8m viewers for TV - slot in the summer, we preferred september
    20 - 40 % boost included time-shifted figures
    - 1 mio players of games
  11. Metrics for #thecode: 1.7M viewers (big for science show), over 2M with repeats/timeshifting. 1M+ game players, esp in China. #sxsw
  12. 5. Practical issues & securitySecurity
    security
    Lot of bragging rights for someone ‘breaking the BBC’
    2-stage treasure hunt firewall
    Dont write anything down, ever - dont text it either
    Encypt final treasure hunt data
    only 2 people knew the final answer
    Ppl go to great lengths.

    Practical
    You can’t tell how long the solve will take.
    Who’s going to win?
    It might be broken
    Need to impress entire team how important details are

    FINAL THOUGHTS
    It can never be too easy to get into
    Embedding is essential
    Embrace uncertainty. Be prepared
    Players can get crazy. Things WILL go wrong
    Massive engagement and viewer boos (and ppl love this)
  13. #thecode #sxsw: Transmedia1) Make it super easy to get into. 2) embed partners. 3) embrace uncertainty. 4) Things go wrong. 5) ppl love it.
  14. Op de volgende site, vind je onderaan het complete verhaal van Adrian Hon als audio-bestand:

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Laurens Vreekamp

Working in (interactive) art, media and cultural areas, education and audio

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