Transmedia reading list #8
Good projects and articles carefully read and selected within the transmedia and interactive storytelling universe.
- I've been doing transmedia reading-list since last September as a way to get out of the retweet-frenzy we sometimes get stuck into. Plus tweeting seems lazy sometime, making it okay not to give your opinion at all about what you're sharing. I got tired of that and came up with these selections. I've been writing them in French, since I am French, but translation proved too time-consuming, so there it is. Sorry to my French readers, I hope this is okay, and sorry to my english-speaking readers, this is not my mother tongue.
- We'll be hosting a hackathon on Dec 7-8 with the Tribeca Film Institute in NYC to unveil the beta version of Racontr, feel free to register here.
- And while we're on that subject, you might want read some thoughts about hosting interactive writing workshops; about working as a group to create interactive or transmedia experiences (article available in English and French):
- First of all congrats to Olivier Lambert and Thomas Salva for reaching their crowdfunding goal for their interactive documentary Chasing Bonnie & Clyde. A great project to follow about rehabilitation and incarceration in Texas.
- In the last two weeks, two interactives heavyweights have been released. First, an exceptional - and dare I say the first really good one - example of long-form storytelling. I've finally been truly absorbed by such a piece (and not just absorbed because I have dissect it for professional reasons). It remains dreadfully long but all its asking really is your time. It doesn't force you to click frenetically (unlike A Short History of the Highrise for instance...), it gives you something, a journalistic vision, without asking you to do the narrative job entirely. It manages to make technology barely noticeable and that's an incredible achievement.
- Second, National Geographic keeps doing what works. After Killing Lincoln, here is Killing Kennedy. They could have easily use a similar navigation for the two projects but instead they went the other way. Right away, I was pleasantly surprised by those split screens showing Oswald and Kennedy side by side. A great ergonomical choice , relevant for the story, that makes the interactivity tell a story of its own. And as usual, there is so much content! Didn't have time to go through it all unfortunately but I certainly will.
- And if you want a different approach, you can try JFK: The Smoking Gun. Much more demanding but definitely interesting to forge an opinion.
- And then there is this. A 360° storytelling app by Apelab. It seems amazing but I wonder how accessible that kind of tech can be. Would love to see more!
Opinion & return on experiences
- A dense an detailed article by POV Magazine about the power of games to explore social issues.
- It dwells quite a lot on Pipe Trouble, a serious game about pipelines and the environment. A great app to download on your device if you haven't already.
- Something irritating: emphasis serving false promises. Indiewire has perfected the art with this so-called Ultimate Guide to Transmedia, barely touching the surface of what makes this field exciting. Still, a few good articles to pick from their list.
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