Science

FENS Forum 2012: Learning to Learn with Action Gaming

Proteintech resident blogger @DebGrainger provides Twitter coverage of Daphne Bavelier's plenary lecture on action gaming and the brain. The talk, given at the 8th Fens Forum last week in Barcelona, discussed evidence that action gaming is actually good for the brain.

  1. Daphne Bavelier is a cognitive neuroscientist interested in how the brain learns; more specifically, she explores the possibility of making the brain smarter, better and faster by utilizing something called 'broad transfer learning' with a focus on action video gaming (AVG).

  2. Daphné Bavalier's plenary talk - learning to learn with action video games - is just about to kick-off in hall A.
  3. Professor Fotini Stylianopoulou, secretary general of FENS introduces Bavalier, #fens_forum2012
  4. Bavalier will talk about counter-intuitave data that action video gaming is "food for the mind".
  5. Enhance the brain with video action games says neuroscientist Daphne Bavelier fens2012.neurosciences.asso.fr
  6. RT @PerKohler: Daphne Bavelier om hur first person shooters kan användas för inlärning. http://pic.twitter.com/MBB9rvph
  7. (Above: An example of the action video games that feature in Bavelier's research.) 
  8. So can video games enhance learning and brain plasticity?
  9. Why should anyone care so much about this question? Well... 
  10. Video game play is ubiquitous: average age of a gamer is 33 and in the future the biggest growing demographic of players will be older ppl.
  11. Add to that the statistic that the game Call of Duty: Black Ops had been played for the equivalent of 68,000 years worldwide after only one month of release and you realize how pervasive gaming is throughout our society...
  12. Before we get to the proposed benefits though, Bavelier points out that game play in the excess probably negates any positives to be gained from the activity:
  13. Bavelier stresses how bingeing on anything is bad for you inc. video games but in the right dose it could be beneficial.
  14. Forget "square eyes"?

  15. Many English-language speakers will have heard permutations of the following phrase, usually uttered by a concerned parent or spouse: "Sit in front of that screen any longer and you'll get square eyes." In other words, you'll pay for the price of your gaming with bad eye-sight. However, the first revelation of Bavelier's FENS Forum talk was that AVG may actually enhance sight!
  16. In the context of "pwn ing" vision: action gaming actually enhances sight, such as contrast sensitivity (distinguishing shades of grey).
  17. (A tweet which was followed by this dire attempt at humor....)
  18. Re last tweet: No jokes about certain trashy s&m novels please.
  19. So how do Bavelier's studies relate AVGs to improved sight? Maybe the subjects just had better sight anyway? Well there is evidence from Dr. Bavelier's lab to show that non-gamers who undergo AVG training for a set number of hours a week also develop the level of enhanced sight demonstrated by their action gaming peers.
  20. Is sight enhancement really down to action gaming? Training studies say so.
  21.  Unfortunately the same benefits are not seen with other types of games...
  22. Not all games are created equal: action games have benefits in sight social games such as tetris do not.

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